Typically completed by 10-14 year olds (Key Stages 2 and 3), students work collaboratively on a five hour project or challenge in self-managed groups. They record and reflect on their work during the project, using a CREST Discovery passport, and communicate their findings as a group presentation.
Each pack below provides teaching guides, kit lists, example timetables and suggested starter activities to help you run your day. Find out more about this level on the Discovery page .
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Activity Description Time required Introductions Passports & Evaluation Wild Creations – Welcome and introduction to all students at the start of the day. Split students into teams and assign Project Managers. If you have registered your students for a CREST Discovery Award, introduce CREST Discovery Awards and explain what the CREST Discovery Passports are for. Give these to Project Managers to distribute to team members. 20 mins Wild Creations Part 1 Wild Creations presentation – this is the first of the two main sessions for the day. The Wild Creation challenge and purpose of the Discovery Day are established here. Cultural case studies presentation – this is a range of examples to discuss as a group. Planning & Information Workbooks – these are the two main resources for the Discovery Day. Print one per team and encourage students to follow the Planning Workbook when developing their Wild Creation. 2 hrs Break Wild Creations Part 2 This second section focuses on more detailed design, creation and the building of the team’s Wild Creation, using both the Planning and Information Workbooks. The teams of student will work together to come up with a concept, make a scale model, and estimate the costs of the project from the information provided. 2 hrs Lunch Finalise the presentations A chance to make any final touches to the model and/or presentation. 15 mins Presentations Teams give their 5-minute presentations. Teachers provide constructive feedback about the presentations, and congratulate students on a successful project. If you have registered for a CREST Discovery Award, ensure that students have time to complete their CREST Discovery passport to reflect on their work and qualify for an Award. 45 mins 6
Wild Creations Overview There are four main resources for this project: 1. Wild Creations PowerPoint 2. Cultural case studies 3. Information Pack 4. Planning Workbook Wild Creations PowerPoint The Discovery Day is based on this presentation, which gives an overview of the day’s activities. The purpose of the presentation is to: • Introduce the concept of a Wild Creation • Explore the concept of culture, what culture means to individuals and how it affects their lives • Set out the Discovery Day challenge Aims and objectives Slide 2 This project has been written with cross-curricular activities in mind. It will encourage students to use transferable STEM skills, e.g. from science, literacy, design and technology, maths and art. It may be helpful to encourage students to consider topics they have been studying in school, e.g. structures, forces, scale, volume, area, design, etc., and how they might transfer that knowledge into their Discovery Day project. What is a Wild Creation? Slide 3 The inspiration for this project is based on the South Wales company ‘Wild Creations’ who specialise in building large bespoke sculptures for a range of different clients. They have worked on a variety of projects, including Doctor Who, film launches, and with multinational companies. More information can be found at www.wild-creations.co.uk. Watch the Wild Creations video to find out more about the company, the process and skills needed to create large scale Wild Creations. 7