Discovery challenges (ages 10-14)


Typically completed by 10-14 year olds, students work collaboratively on a five hour project or challenge in self-managed groups. During the project, they use a CREST Discovery passport to record and reflect on their work. Afterwards, students communicate their findings as a group presentation.

Each pack provides teaching guides, kit lists, example timetables and suggested starter activities to help you run your day. Find out more about CREST Discovery Awards.

There are more CREST approved resources that have been developed by our partners and providers specific to your region.


To browse the packs, click the buttons below or scroll down.
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3 years ago

Enrich my Classroom Student Pack

  • Text
  • Magnetism
  • Coding
  • Enrich
  • Logic
  • Investigate
  • Seating
  • Magnetic
  • Materials
  • Workshop
  • Classroom
  • Apps
  • Electricity
  • Nanotechnology
This resource is published under an Attribution - non-commercial - no derivatives 4.0 International creative commons licence (https://creativecommons.org/licenses/by-nc-nd/4.0/).

30 years of classroom

30 years of classroom changes 2

Team roles REMEMBER: Your job title shows which part of the project you will lead. You are in charge of making sure that each thing gets done, but everyone on your team should contribute to all the tasks. If you have more than five members you can have multiple designers and engineers. Project Manager Communications Manager Makes sure that the whole team and the project is on track. This person is responsible for ensuring that the team communicates its ideas effectively when presenting to the other teams. They are responsible for coordinating the presentation. Market Research Manager Research Manager The person in this role will gather evidence, data and other resources to support the development of ideas for the classroom. This person will help other members of the team to gather examples and evidence using various resources, including the workshops, and report back on this as part of the presentation. Designer Engineer This person is responsible for taking the knowledge and information gained from the workshops and developing it into ideas that will provide new solutions in the classroom. The role of the engineer is to ensure that the implications of the design ideas are thought through. They should work with the designer to sketch ideas and question how they will work. This person will also be responsible for researching the materials and technology required to make the design ideas work. 3

Discovery

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