Discovery challenges (ages 10-14)


Typically completed by 10-14 year olds, students work collaboratively on a five hour project or challenge in self-managed groups. During the project, they use a CREST Discovery passport to record and reflect on their work. Afterwards, students communicate their findings as a group presentation.

Each pack provides teaching guides, kit lists, example timetables and suggested starter activities to help you run your day. Find out more about CREST Discovery Awards.

There are more CREST approved resources that have been developed by our partners and providers specific to your region.


To browse the packs, click the buttons below or scroll down.
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Invention/product

Invention/product examples Energy Biodiesel Wind Hydroelectric Geothermal Solar Recycling Reusable plastic bags charge A recent change where individuals have to pay 5p per plastic bag may help to reduce waste. Bag for life Individuals can buy for a ‘bag for life’ that is strong and will last a long time. Typically, you pay for these once, and can return them for a free replacement when they wear out. This aims to reduce the demand for plastic bags. Find out more www.independent.co.uk/news/business/ news/plastic-bags-worth-27m-stolen-fromsupermarkets-since-5p-charge-a6814061.html www.gov.uk/government/publications/singleuse-plastic-carrier-bags-why-were-introducingthe-charge/carrier-bags-why-theres-a-5p-charge © Wayne Ruston / 123rf.com Household Smart Plug An easy-to-use device that allows you to monitor and control your home’s electronic devices by connecting via a wireless device such as a smartphone. Energy-saving light bulbs Use up to 90% less electricity than traditional bulbs but produce the same amount of light. Find out more www.energysavingsecrets.co.uk/how- do-energy-saving-light-bulbs-work.html 8 Attempts to acknowledge copyright have been made. Please contact us if you would like to discuss the use of your images.

Target audience MP3 player You have investigated various inventions to identify their purpose and key features. But who are they designed for? In other words, who is the target audience? Let’s think about the MP3 player. Who is the target audience? Is it just one type of person that can use it? When designers think about who is going to use the app, they develop what is called a ‘persona’. This describes users in personal ways, so a product team can visualise the users as they create a digital product for them. Who – Josh, Jean, Jayne or John? Josh Jean • 20-year-old art student. • Plays guitar in a college band. • Regular Facebook user. • Loves technology generally. • 70-year-old retired teacher. • Walks her dogs. • Enjoys reading novels. • Travels regularly to see family & friends. Jayne John © citalliance / 123rf.com © Cathy Yeulet / 123rf.com © Serhii Kucher / 123rf.com © Wavebreak Media Ltd / 123rf.com 9 • 30-year-old scientist. • Keen runner & gym user. • Has a laptop & smartphone. • 50-year-old sales executive. • Spends three nights a week in hotels. • Uses lots of planes & trains.